![]() ![]() Power Punch - Obtainable after defeating Specter for the first time.Used to hit unreachable buttons, or to draw monkeys out of hiding. Car - A remote controlled car that can fit through small holes. Continuous spinning will not keep Jimmy airborne, but it will slow his descent. Spin the right analog stick to spin the Sky Flyer, and give Jimmy lift. Sky Flyer - A little handheld propeller that allows Jimmy to rise up in the air.Pull back on the right analog stick to aim, and let go to shoot. Can shoot 3 different types of pellets: Normal, Guided, or Explosive. Catapult - A slingshot that stuns monkeys.Rotating the right analog stick rotates the radar dish. Once close enough, the camera can zoom in on the monkey and display a little bio. The closer Jimmy is to a monkey, the faster and higher-pitched the sound it emits will be. Monkey Radar - A radar that is used to find monkeys.It is automatically switched to when Jimmy is in water, and can shoot out nets to capture monkeys. Aqua Net - The only gadget that can be used underwater.Swing the right analog stick to swing the net. Monkey Net - The only gadget that can capture monkeys (on land).Swing the right analog stick to swing the club. Stun Club - A lightsaber-like gadget that stuns monkeys, and also harms various other enemies.Sprays in whatever direction the right stick is pressed. Water Cannon* - Sprays water to put out fires obstructing progress through the level.Swing the right analog stick to throw the bananarang. Bananarang* - A throwing gadget used to lure hungry monkeys with the scent of bananas towards wherever it lands.Use the right analog stick to select the object, and the left stick to move it. Electro Magnet* - A gadget that is used to manipulate certain magnetic objects found throughout the game.Jimmy will have access to a total of twelve gadgets - nine returning gadgets from the original Ape Escape and three new ones (denoted by an *). Gadgets are the most important part of gameplay, allowing Jimmy to capture and attack monkeys, while also helping him to navigate the environment. ![]() Because of this, some of the content found in the gadgets section is borrowed from the original Ape Escape page. The gameplay of Ape Escape 2 is essentially the same as that found in original. The face buttons are used to switch between gadgets, and the shoulder buttons are used for jumping and camera control. With some gadgets (such as the Stun Club and the Dash Hoop) the player must instead spin the right analog stick in rapid circles, resulting in a 360 degree attack or a charging up of the gadget. This gives the player the ability to attack anywhere around the character. All character movement is controlled using the left analog stick, while the right stick is used to attack with the selected gadget in whatever direction the player pushes it. ControlsĪpe Escape 2's controls are almost exactly like those found in the first game. It's now up to Jimmy to capture the monkeys, stop Specter, and save the world before The Professor returns. Specter, seizing the opportunity, once again commands the recently helmeted monkeys to aid him in his attempt at taking over the world. Distracted by a TV show, Jimmy overloads the transporter and inadvertently sends every citizen in Monkey Park a new Peak Point Helmet along with their new pair of pants. Jimmy is given the simple assignment of sending a shipment of specially designed monkey pants to Monkey Park via the lab's transporter. The Professor decides to take a vacation and leave Jimmy, Spike's cousin, in charge of his lab while he's away. There are no more manic mischievous monkeys maladroitly meandering across the mainland, and humans have kept their status as the world's dominate species. It's been a few years since the events of Ape Escape and everything has returned to normal. The goal of the game is to capture three hundred monkeys that are out wreaking havoc on the world, with the ultimate goal being to stop their leader, the super-intelligent evil white monkey known as Specter, from using them to take over the world. Features include a new protagonist, new monkeys, new gadgets, and new mini games. The game is comprised of twenty levels across seven worlds. The game closely follows the pattern set forth by Ape Escape, using the same controls and premise of capturing monkeys as the original. Ubisoft published the title in North America after SCEA confirmed that they had chosen not to publish the title in favor of focusing on their homegrown platformers Jak and Daxter and Ratchet & Clank. Ape Escape 2 was developed by SCEI (now SCE Japan Studio) exclusively for the PlayStation 2 and was published by Sony in both Japan and Europe. ![]()
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